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Home: Video University Forums: Mac Video:
LiveType Audio?

 

 


Jordan O.
Veteran

Feb 16, 2006, 9:44 PM

Post #1 of 6 (1080 views)
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LiveType Audio? Can't Post

hey,
I want to time text to music in Livetype, but I cannot seem to get the music to play on the Livetype timeline. I've imported the .wav as the background movie, and have also tried exporting the audio "to Livetype" via Final Cut, but nothing works...

Can this even be done?

Thanks,
Jordan


RatVega
Enthusiast


Feb 17, 2006, 6:11 AM

Post #2 of 6 (1074 views)
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Re: [Jordan O.] LiveType Audio? [In reply to] Can't Post

hey,

You can do anything on a Mac, they made "Sky Captain and the World of Tomorrow" on one!

Unfortunately, you probably don't have a $40 million budget like they did... Frown

As far as I know, LiveType doesn't directly support audio. So, you have two options: Use Motion; or work in the FCP timeline and keep notes. This isn't much fun, but it's cheap. Just note the beat interval, figure out how long the measures are, and then go into LiveType and make the clips. Use the "round trip" feature until everything is tweaked into place.

Motion is a lot easier for this.

ps: .wav file? Convert that puppy into something useful...





______________________________________________________________
Currently on a loaded 2.5GHz G5 dualie/5GB/1TB internal RAID/dual 19" monitors. Final Cut Studio, Adobe Suite, Boris RED. Shooting with Canon.

VU California Crew, Inland Empire Sub-Chapter (paragraph?)


Jordan O.
Veteran

Feb 17, 2006, 1:13 PM

Post #3 of 6 (1070 views)
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Re: [RatVega] LiveType Audio? [In reply to] Can't Post

Thanks for the info.

.wav, I usually bring CD audio in directly to .wav, is that not a good practice?

Cheers,
Jordan


RatVega
Enthusiast


Feb 17, 2006, 2:45 PM

Post #4 of 6 (1066 views)
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Re: [Jordan O.] LiveType Audio? [In reply to] Can't Post

While .wav is a "real, live" format, it's native PC and probably the least well supported on a Mac.

There are compression issues in audio when you get serious, or if you just like really good sound.

I'll use a image analogy because it's easier to visualize: If you have a high-rez TIFF scan of a picture, it's huge. You can reduce the size to maybe 1/50th or 1/100th if you reduce the size and convert it to a JPEG, but when you do you throw away a lot of information and the image will never look as good as the original.

The same sort of thing is true with audio. Your CDs are recorded at 44.1KHz, 16-bit and use about 10MB per minute of play. Most NLEs like 48KHz/16-bit. When you converted to an MP3 or .wav, you are throwing away maybe half to 3/4 of the audio info, so when you "up-rez" to 48/16, you have very little to work with in general, and fixing anything gets difficult. Even going back to 44.1/16 will show you a lot of loss.

If they're just "tunes" to you and play OK on whatever you listen to them on, then MP3 (or .wav) is OK but now you understand what you're risking. I keep all "important" at the highest quality it was available to me in, so that when it gets compressed (which it almost always will) I'm working from the best quality source.

As you probably know, the AIFF files are about 10X the size of MP3, AAC, m4a, etc. It's the price of doing things the best way possible. Whether it's practical for you is something for you to decide.





______________________________________________________________
Currently on a loaded 2.5GHz G5 dualie/5GB/1TB internal RAID/dual 19" monitors. Final Cut Studio, Adobe Suite, Boris RED. Shooting with Canon.

VU California Crew, Inland Empire Sub-Chapter (paragraph?)


Jordan O.
Veteran

Feb 18, 2006, 10:15 PM

Post #5 of 6 (1005 views)
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Re: [RatVega] LiveType Audio? [In reply to] Can't Post

Thanks for the explaination.

I've imported CDs as 48Khz .wavs before, guess I'll switch to .aiff

Thanks,
Jordan


bbalser
User

Feb 19, 2006, 12:59 PM

Post #6 of 6 (995 views)
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Re: [Jordan O.] LiveType Audio? [In reply to] Can't Post

As for LiveType, I take that section of the Timeline I want to work with, create In and Out points, create Timing Markers, export it out to LiveType. Don't get audio, but I get the video track with Timing Markers to work with.